A Cultural Heritage Video Game : Les Lumières de Val-Jalbert
Aim of the project
Les Lumières de Val-Jalbert is a heritage video game designed to offer an engaging pre-visit experience of the Val-Jalbert Historical Village as it was in 1959, an abandoned ghost town. Born as part of a research-creation project exploring the intersection of video games, cultural heritage, and virtual tourism, I was hired as narrative designer and researcher to develop the game's storytelling, character development, and cultural framework in collaboration with heritage experts.
Institution
Université du Québec à Chicoutimi / École NAD-UQAC
Partners
Village historique de Val-Jalbert
Date
2025-2026
Target Audience
Families, young adults, teachers and cultural heritage enthusiasts
Genre
First-person exploration game / Heritage serious game
My role
Co-Creative Director & Narrative Designer
Skills used in this project
Developed narrative structure and character voiceWrote all dialogue, narration scripts, and in-game texts in Quebec FrenchDesigned culturally significant gameplay mechanics (photography, album completion)Collaborated with heritage custodians to ensure historical accuracy