Triplex: A Game for Inclusive Language Learning

Aim of the project

Photo Credit: Nathalie St-Pierre

TRIPLEX is a collaborative card game that supports linguistic integration and helps build self-confidence in French as a second language. Developed at UQAM’s Laboratoire ludique in collaboration with Joël Gagnon of Randolph Games and with the financial help of the ministère de la langue française, the game invites players to engage in inclusive and supportive conversations through playful challenges based on everyday Québécois expressions. Designed with and for learners in francisation programs, TRIPLEX fosters language practice in a welcoming, judgment-free environment—empowering participants to speak, listen, and connect with confidence.

To Learn more (in French only) :
Le Laboratoire ludique de l’UQAM lance un jeu pour améliorer les connaissances en français

Target Audience
5 500+ international students from UQAM

Genre
Card Game (43 cards)

Institution
Université du Québec à Montréal

Date
2024-2025

My role

Experience Designer and Project Lead

Freelance Contractor

Skills used in this project

  • Wrote and structured inclusive, accessible game content

  • Designed and documented gameplay mechanics tailored to linguistic learning objectives

  • Oversaw user experience and interface design to ensure clarity and engagement

  • Led quality assurance processes, including user testing and iterative refinement

Photo Credit: Nathalie St-Pierre

TRIPLEX Launch Ceremony at
UQAM Library

TRIPLEX was launched at the UQAM Library in the presence of Stéphane Pallage, Rector of UQAM, Sébastien Pitre, Librarian in charge of the Laboratoire ludique and Frédéric Giuliano, Executive Director of UQAM Library Services.

Montréal, Canada, May 22th 2025

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